Term Meaning
Nyuga — Home world of Nitine people, destroyed in war
Moniyan Palace — Celestial palace of gods and goddesses
Void — Forbidden energy that corrupts and empowers
Eternals (Enternals) — Immortal council of gods – neutral in divine conflict
Nitine — Matt's race, can kill gods due to unique soul pattern
Feraxis Flame — Elemental beast power that mutates users
Veins of Existence — Source of all magical power
Shadowsidian Sword — God-killing blade made from crystallized shadow essence
Celestial Form — Ultimate state of divine beings (Matt's final transformation)
Void Ascension — When Matt fully unlocks Void and faces godhood
Paladin's Curse — God-forged curse that turns Matt into the Voidborn
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There are 9 Major Realms, each ruled or influenced by different divine factions.
[1] Nyuga (Realm of the Nitine)
Realm Type: Mortal World (Elemental-based)
Status: Ravaged in war
Terrain: Floating isles, scorched cities, buried relics underground
Key Regions:
Verdar Plains – once-lush forest, now haunted battlefield
Umbriel Hollow – underground bunker where Matt was hidden
Ashwind Valley – crater site where Myuthor's thunder army landed
Lore: The birthplace of Matt and the Nitine. Now hunted ruins.
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[2] Earth (Terra Nyos)
Realm Type: Modern Mortal Realm
Terrain: Modern cities, oceans, hidden ley-lines
Relevance: Where Matt's powers reawaken and the war spills into
Secret Sites:
Leywell Ruins – entrance to Veins of Existence beneath Manila
Eclipse Cavern – where Shadowsidian Sword is found
Void-Touched Zone – a future war site corrupted by Matt's rage
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[3] Moniyan Palace
Realm Type: Divine Central Realm
Terrain: Crystal towers, floating bridges, light-forged temples
Inhabitants: God & Goddesses, Enternals, Paladins
Subzones:
Hall of Judgment – where Matt was condemned
Celestial Garden – where Amiya once lived
Vault of Time – holds sealed god relics
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[4] The Void Core (Abyssborn Cradle)
Realm Type: Collapsed dimension — antimatter zone
Terrain: Fragmented black rock, floating blood spheres, whispering echoes
Description: Home of the original Void God. Matt's soul is tethered here.
Rules: Time moves erratically. Reality is unstable.
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[5–7] The Realms of the Nayron Kings
Each King rules their own war realm — corrupted, violent, brutal.
[5] Thundergorge (Myuthor's Domain)
Endless storms, skeleton armies rise from lightning fissures
[6] Furnacelands (Namgari's Domain)
Volcano cities, rivers of molten rock, burning undead workers
[7] Orcenholt (Ondharo's Domain)
Savage jungle fortress, thunderfire beasts roam free
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[8] The Shadow Gate (Imperial Paladins' Fortress)
A realm outside time, built by the Paladins
Terrain: Iron mountains, black rivers, eternal eclipse
Each Paladin has a Citadel here, surrounded by their army's dominion
Darkheart Spire – Monshin's fortress
Bloodmirror Tower – Analice's lair
Ash Throne – Thermuz's molten arena
Oblivion Hollow – Nimistran's trap dimension
Endcrush Bastion – Arshimest's war factory
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[9] Etherhalis (Eternals' Watchtower Realm)
High above all other realms
Serene floating plains, white and gold skies
Eternals reside here — only intervene when cosmic balance is broken
Only reachable through Aether Chains (soul-passage trials)